Make League Viewable to Public: If you want to be able to let people who aren't in your league (friends, family, etc.) see your league pages, make it "Public" and share your league link with them. With that many squads, the player pool is thinned out enough that managers will need to have knowledge of lesser-known players in order to succeed. The player pool is deep enough that each team has stars, but managers will still have the challenge of picking up free agents and players who are getting hot.įor a greater challenge, try using 12 or 14 teams. Ten teams is the traditional size of most leagues. This can be a fun way to get the ball rolling if you are a newbie. If you go with eight teams or fewer, your rosters will be stacked with plenty of star power, though you can counter that by enlarging the size of each team's roster, like using two starting quarterbacks or extra running backs, wide receivers, tight ends or flex/OP (offensive player) spots. However, if you choose to use an odd number, your schedule will include bye weeks (and teams will miss out on the fun during those byes). Number of Teams: Ideally, you want an even number of teams in your league, because you compete head-to-head each week. League Name: Have fun with it! The only limits are no vulgar language or HTML, and a limit of 32 characters. If you are a League Manager (LM), you can change settings by going to your league or team page, clicking on " League," then " Settings." Here you will find general settings, which you can change by clicking " Edit." For full details on how to create an ESPN league, click here.įor a detailed examination of how you might want to approach each setting, click the appropriate link below: You have reached a degraded version of because you're using an unsupported version of Internet Explorer.įor a complete experience, please upgrade or use a supported browser
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